Hello! My name is Luke Schloemer and I work as a 3D Asset Lead at Magnopus. I have a background in various indie game studios and specialize in Textures and Materials in Real-Time Game Engines. I was in charge of establishing the pipeline and creating the models/textures/materials for the Exterior of the International Space Station for Mission: ISS.
Hi! My name is Derek Blume and I work as a CG Supervisor at Magnopus. I have worked as a 3D Generalist/ Environment Artist in the Visual Effects Industry. I set up the final look for the Exterior of the International Space Station in Mission: ISS.